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Lauren aimlessly searches the wooded area for any clues as to the whereabouts of her friend, only finding more of the scribbled drawings. He disappears when Lauren approaches him. Inside is Charlie Matheson Jr., a boy who had disappeared years ago and is now deformed. She activates three generators to light up the path and finds a burnt farmhouse. Desperately searching for her friend, Lauren heads towards the sound, into the wooded park behind the house. A woman's scream coming from a shattered window causes her to panic. Scrawlings of an ominous figure and haunting messages adorn her walls. After carefully searching the house for the key to Kate's room as well as finding a flashlight, Lauren lets herself in. With the sun setting behind her, Lauren discovers Kate's home, doors ajar furniture and belongings disheveled. Along the way, she passes another car (who owns the car is unknown). Her driveway blocked by a fallen tree, Lauren leaves her car by the road and continues on foot to the familiar house. Lauren, in response to several unsettling letters Kate had sent her, comes to visit her childhood friend, bringing along a video camera. Kate (believed to be the young girl in the Eight Pages) is selling her childhood home outside of Oakside Park. Slender: The Arrival follows the story of two childhood friends, Lauren and Kate, after the events in Slender: The Eight Pages.
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Easy has infinite flashlight, a great deal of stamina, and the enemies are not very aggressive. The differences being that hardcore allows the flashlight to run out, enemies are more aggressive and the player's stamina runs out quickly. There are also new choices in difficulty (which must first be unlocked by completing the game once) being easy, normal, and hardcore. When caught, the game over screen is also different while in Slender: The Eight Pages, the player saw a white static background with Slender Man's faceless head, the one for Slender: The Arrival is black, with an overhead-lit and color-distorted hue and less static. The player cannot pause while this occurs, to prevent them taking a break due to being frightened. While looking at the Slender Man, the camera succumbs to electronic distortions such as static, blurring, color spots, audio distortion, etc., which obstructs the player's vision unless facing away, and far enough from it. The only way of subduing her is by focusing the flashlight (on its second setting) on her. It is unknown whether this is a glitch or an in-game mechanic). In this level, the main antagonist is a girl who chases the player (most often following her path directly, but has been seen teleporting.
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In level three, he pursues much less aggressively, though is capable of teleporting directly in front of the player. His behavior is much the same as this in level four, except more active. It is observed that his motion centers around following the player, but consists largely of jumping from place to place, the inconvenience of which is increased as each of the eight pages are collected. In level two, he most often teleports off-screen or just out of the character's line of sight, but is capable of appearing directly in front of the player. In the first level, the Slender Man can be seen outside the window, and after going through the gate outside he can be seen on the top of hills well away from the player.
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The Slender Man's behavior changes slightly between levels. This limited defense forces a sense of helplessness, as the best way to survive in the game is to run whenever in danger. The character is armed only with a flashlight. Slender: The Arrival uses similar mechanics to its predecessor, The Eight Pages. The majority of the game takes place in abandoned areas (house, defunct mine, etc.), each with different objectives. Like its predecessor, the game is based on the Something Awful forums' creation, the Slender Man. A Nintendo Switch port for the game was announced on and was released on June 20, 2019. It was released for PlayStation 4 on Main North America and March 25 in Europe and Xbox One on March 25 worldwide, before shipping onto Wii U in October. Thereafter, the game was released on Xbox 360 and PlayStation 3 on September 23 respectively.
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It was released on Microsoft Windows and OS X on March 26, 2013. Slender: The Arrival (may also be written as Slender – The Arrival) is a first-person survival horror video game developed by Blue Isle Studios as a fully realized, commercial version to Parsec Productions' Slender: The Eight Pages, with Chapter 6 being a remake of the aforementioned game.